Flicker on focus

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frizzo
Posts: 40
Joined: Mon Jun 27, 2005 12:27 pm

Flicker on focus

Post by frizzo » Fri Apr 27, 2007 10:01 am

Has the problem described here ( http://support.sourcegear.com/viewtopic.php?p=30316 ) been fixed in 3.5.2? Because it is really annoying in folders with a lot of files.

jclausius
Posts: 3706
Joined: Tue Dec 16, 2003 1:17 pm
Location: SourceGear
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Post by jclausius » Fri Apr 27, 2007 1:53 pm

Unfortunately, no.

We've logged that specific bug to be looked at in a future release.
Jeff Clausius
SourceGear

frizzo
Posts: 40
Joined: Mon Jun 27, 2005 12:27 pm

Post by frizzo » Tue May 01, 2007 3:31 pm

jclausius wrote:Unfortunately, no.

We've logged that specific bug to be looked at in a future release.
Jeff,

How about a quick beta release to relieve our collective pain. I've prepared the code for you guys.

private void FormMain_Activated(object sender, EventArgs e)
{
if (!this._activated)
{
this._activated = true;
if (this._clientThreadClass != null)
{
this._clientThreadClass.Initialized += new EventHandler(this.ThreadInitializedHandler);
this._clientThreadClass.BeginCommand(new GUIClientThreadCommand(this._clientThreadClass.MakeNewCommandID(), GUIClientThreadCommandType.Init, false, null));
}
}
else if (this._clientThreadClass != null)
{
this._clientThreadClass.BeginCommand(new GUIClientThreadCommand(this._clientThreadClass.MakeNewCommandID(), GUIClientThreadCommandType.LocalRefresh, false, null));
}
}

Just comment out the following line:

this._clientThreadClass.BeginCommand(new GUIClientThreadCommand(this._clientThreadClass.MakeNewCommandID(), GUIClientThreadCommandType.LocalRefresh, false, null));

and I'll be happy as a clam at high tide :).

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